Difference between revisions of "Dia Rai"
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race = cursed dragonhalf (bunny-eared, bunny-tailed, [[human]]/shadow-aligned [[dragon|forest dragon]])| | race = cursed dragonhalf (bunny-eared, bunny-tailed, [[human]]/shadow-aligned [[dragon|forest dragon]])| | ||
description = | description = | ||
− | *dragonhalf form -- 5' 6" tall, ~160 lbs; pale blue eyes; brown hair usually pulled back in a ponytail; human appearance aside from stubby, ivory-colored horns and dark green wings; wings are as tall as Dia, have a span of 7'8" when stretched, and are too frail and small for flight; bleeds, blushes, and flushes green; may appears lighter in weight than she is, if one doesn't take the wings into account (as a human might) | + | *dragonhalf form -- 5' 6" tall, ~160 lbs; pale blue eyes <font color="#cceeff"><b>██</b></font>; brown hair <font color="#885500"><b>██</b></font> usually pulled back in a ponytail; [[human]] appearance aside from stubby, ivory-colored horns <font color="#ffffcc"><b>██</b></font> and dark green wings <font color="#004004"><b>██</b></font>; wings are as tall as Dia, have a span of 7'8" when stretched, and are too frail and small for flight; bleeds, blushes, and flushes green <font color="#006633"><b>██</b></font>; may appears lighter in weight than she is, if one doesn't take the wings into account (as a human might) |
− | * [[dragon]] form -- 12' foot to shoulder, 16' snout to tailtip, 26' wingspan; dark green scales, pale blue eyes; small head, shaped like a narrow cone, muzzle ending in a short hook; series of stubby, ivory horns ring either side of the face, pointing towards the wings--two longer horns towards the top, and smaller ones curving along the side; stubby tail; dragon form looks misproportioned and not fully grown to [[ | + | * [[dragon]] form -- 12' foot to shoulder, 16' snout to tailtip, 26' wingspan; dark green scales <font color="#004004"><b>██</b></font>, pale blue eyes <font color="#cceeff"><b>██</b></font>; small head, shaped like a narrow cone, muzzle ending in a short hook; series of stubby, ivory horns <font color="#fffcc"><b>██</b></font> ring either side of the face, pointing towards the wings--two longer horns towards the top, and smaller ones curving along the side; stubby tail; dragon form looks misproportioned and not fully grown to [[dragons|Gaeran dragons]] |
* curse -- Dia's "curse", when active, affects both forms by adding proportionally-sized bunny ears. In her dragonhalf form, she also has an appropriate tail; in her dragon form, fur tries to grow out at the tip of her tail, pushing out between the scales and just leaving her looking additionally silly and leaving that part of her tail uncomfortably warm.| | * curse -- Dia's "curse", when active, affects both forms by adding proportionally-sized bunny ears. In her dragonhalf form, she also has an appropriate tail; in her dragon form, fur tries to grow out at the tip of her tail, pushing out between the scales and just leaving her looking additionally silly and leaving that part of her tail uncomfortably warm.| | ||
− | clothing = | + | clothing = Dia likes what she wears. Day after day after day. She isn't a very flashy person, and it can be difficult to convince her to try to wear something new. She does not like dresses or the color pink. |
− | * in general -- grey shirt, green pants, dark grey belt--from which hangs a dagger, a wooden spoon | + | * in general -- grey shirt <font color="#8b8b8b"><b>██</b></font>, green pants <font color="#008a81"><b>██</b></font>, dark grey belt <font color="#4d4d4d"><b>██</b></font>--from which hangs a dagger, a wooden spoon and a decoy money pouch--and a real money pouch enchanted by [[Mephistopholes]] to appear as a very worn, pale pink bunny plushie <font color="#ffdddd"><b>██</b></font>--if stolen, it is enchanted to cause the thief crushing guilt, until they: (1) get it back to its owner, or believe they have, or (2) the enchantment is dispelled |
− | * for combat/travel -- grey-colored, magically-shielded robes, green belt, vorpal dagger, the enchanted money pouch tucked inside hidden pockets, and potions/other supplies as needed by job and/or situation | + | * for combat/travel -- for combat/travel -- grey-colored, magically-shielded robes <font color="#8b8b8b"><b>██</b></font>, green belt <font color="#008a81"><b>██</b></font>, vorpal dagger, the enchanted money pouch tucked inside hidden pockets, and potions/other supplies as needed by job and/or situation |
− | + | ||
* items -- | * items -- | ||
** vorpal dagger (+1/+1, capable of damaging incorporeal beings) | ** vorpal dagger (+1/+1, capable of damaging incorporeal beings) |
Revision as of 13:12, 21 March 2006
BackgroundDia wound up an orphan at the age of 9 when her father, a Rivan mercenary, finally met his end in a tavern brawl--not the timeliest of deaths, or the best testament to his abilities, but a taste for alcohol seems to run in the family. Not very interested in staying at the place where her father had been killed, Dia took off and fairly much ran, not paying a great deal of attention to where she was going. Other things were on her mind. By the time she calmed down, she had travelled to the nearby town of Lowangen. Not finding the general populace very sympathetic to a strange, beggar child, the girl found herself wandering to an alley, hoping to find something... What she wound up with was a small, dark green lapdragon with yellow eyes and a pair of drunken dragoons who were bent on torturing it to death, for ye olde shits and giggles. Dia being Dia...she told them off. Naturally. Aaand lost control of spell which disguises her dragonhalf traits. Things might have gone very badly, if in her anger she hadn't inadvertantly cast a harmless spell. It didn't do anything--hence the harmless part--but it was enough to attract the attention of Dragan (RPer--DogshamanPhil), a travelling sorcerer who had settled in town to perform healing and other magical services. Being nearby, the Valthi investigated into the matter quickly... Well, after taking care of that little situation, and learning the events which brought had led the girl there, Dragan took it upon himself to raise and educate the dragonhalf. She soon proved to possess some amount of magical talent, as it happened--though she seemed completely incapable of casting even the most basic of healing spells, she took to summoning and illusion especially. While not having the greatest temperament for studying, with the rules Dragan set there wasn't a great deal Dia had to do but sit around and practice magic. So, that's what she did. However, grateful though she was for everything Dragan had done for her, Dia was juvenilely stubborn in many ways, and determined to honor her father by being the next great mercenary in the Maxilan line. By the age of 14 she began earning her living as a mercenary magician, travelling around much of the eastern side of Igala, from then on until the age of 20. A great deal of consequence happened during that time--enough to keep Dia talking for days, if you could actually get her to talk about it--but it is arguably most important to note how her mercenary days came to an end. One day in 1313, Dia was approached by Pheryl (RPer--Nekogami)--a woman who'd once or thrice threatened her life. Imagine Dia's surprise when the bastet, in much distress, announced that she had to leave Doma very soon, and would be honored if Dia would take care of her inn for her. Being all at once confused and confronted with a distraught woman, and having no idea how to handle either matter, the dragonhalf did the only thing that came to mind--she agreed. Since then, Dia has been the owner of the Jade Dragon Inn, a position she treats with progressively less reluctance and increasing competency each year. While she would still prefer to be traipsing about the continent doing merc jobs--and sometimes, she will still sneak out to do so--since adjusting to the idea of staying in one place long enough to make, and keep, friends...and since officially adopting Robert...she can't deny the advantages in her new job. To herself, anyway. Board RPs
Related Stories/FicsThreads may not have the final version of the stories, but they're easier to leave feedback/C&C to (always welcome) . Listed chronologically, accordingly to in-story events.
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Philsys Necessaries
Spells and Techs
--(all of Dia's summons stay in effect for 5 turns except where noted; summons are unarmoured, have Dia's PA, and all damage directed toward summons go to her)--
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