Difference between revisions of "Yadali Volpecula"
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Revision as of 21:58, 24 March 2006
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name (rp world) |
Yadali Volpecula (Gaera Main) | |
(birthplace) | Tuatha, Ka'thalar. | |
current residence | Doma | |
occupation | Ambassador | |
family | Namil Bensha (father), Hare Bensha (mother) | |
race | Wood Elf | |
physical description | Yadali has grey hair and eyes. Her hair isn't fluffy in the sense that it supports its own weight. | |
typical clothing | She generally wears shades of green because of the whole Druid cultural thing. These consist of dark green slacks and a long-sleeve tunic with a high military-style collar. (Not like a business shirt, but like some military uniforms.) | |
personality | Yadali is somewhat erratic. She's friendly and outgoing, but is too much of a free spirit to stay involved in tasks that bore her, or talk to people who don't interest her. She's very lively and accepting of crazy city-people, but when it comes to preventing other sentient creatures from interfering with the natural order, she's more militant than most Druids. She does eat meat, as to do otherwise would be an arrogant assumption that she is somehow above the natural order. Since she values plants, animals and people equal, she has also been known to engage in what might be considered cannibalism by some. | |
religious beliefs | Yadali, when she chooses to affiliate herself with anyone, tends to follow Wistaire, the elemental lord of air. | |
drunk type | Lively. Likes to cast magic. | |
other | She's generally found in the company of a red fox named Alex. Technically it's Sir Alex, but he's pretty laidback about it. You can get away with Alex. |
Background
See the Tuatha writeup.
RPs
- Tabletop: Dark Obsessions (GM: User:Archmage)
- Chat/Board: From the Ashes (in progress)
Philsys Necessaries
Philsys Box
Yadali (Kai)
Level: 1 XP: 0/0 | ||
Attributes
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Skills
[k]Herb knowledge - 4 Air Magic - 4 Rapier - 4 |
Spells and Techs
- [Innate] Mark of the Slain - Due to Yadali's quasi-religious significance to her people, any person who causes her death will
- [Air=1]Gas Breathing (8 MP) - Allows Yadali to breathe any gas for (rank*10) minutes. This does not prevent any effects the
- [Air=1]Aero (10 MP) - Deals 5+rank*2+1d6 air damage to all enemies within a 10 foot corridor in front of Yadali.
- [Air=4]Aero 2 (24 MP) - Deals 10+rank*4+3d6 air damage to all within a 10 foot corridor in front of Yadali.
- [Air=4]Liquid Breathing (10 MP) - Allows Yadali to breathe any liquid for (rank*3) minutes. This does not prevent any effects
- [Druid Magic=1]Choking Brambles (7 MP) - Causes a web of thorny vines to erupt from the ground, entangling opponents. Deals
- [Druid Magic=1]Speak with Animal (0 MP) - Druids can speak with any animal, with little effort. Yadali tends to try and
- [Druid Magic=3, Animal Affinity=3]Control Animal (20 MP) - By using this, Yadali can take mental control of any animal and
- [Druid=2, Transmutation=1] Alter Wood (8 MP) - Yadali can cause wood to bend and warp, changing its shape or permanently
- [Transmutation=3] Rusting Grasp (8 MP) - Any iron or iron alloy item she touches becomes instantaneously rusted, pitted, and
- [Druid=4, Transmutation=4] Basic Wild Shape (35 MP, 4TP) - Yadali can take the forms of a limited number of animal forms that
- [Transmutation=4] Alter self (10 MP) - Using this spell, Yadali can change her physial form to that of another humanoid. This
- [Druid=4] Natural Spell (3 TP) - Yadali is capable of casting spells even when she is in animal form. Add the TP cost of this
- [Rapier=2]Precise Striking (2 TP) - Uses DEX to determine weapon damage bonuses instead of STR and eliminates all penalties to
- [Rapier=2]Defender's Stance (1 TP) - Adds weapon skill rank to all PA rolls made this round. Even if no parry roll is allowed,
- [Rapier=4]Dextrous Striking (2 TP) - Adds DEX to AT a second time for one round.
- [Druid=4]Gift of Nature (varies) When in a wooded area, Yadali can spend TP to regain her MP. TP cost is 1TP/10MP.
Animal Stats for Wild Shape Stuff
Brown Bear Damage: 2 Claws 18+1d6 or Bite 24+3d6
HP: 85/85 AC: 4
MP: (No change) Initiative: 1+2d6
TP: (No change) MBlock: (No change)
AT/PA: 16/12 MAttack: (No change)
Move: 4
Physical Stats: STR +5, AGI +0, DEX +0, STA +5.
Light Horse Damage: Hoof 20+1d6 (at -4)
HP: 70/70 AC: 2
MP: (No change) Initiative: 5+2d6
TP: (No change) MBlock: (No change)
AT/PA: 10/10 MAttack: (No change)
Move: 10
Physical Stats: STR +3, AGI +4, DEX +0, STA +3.
Red Fox Damage: Bite 6+1d6
HP: 35/35 AC: 0
MP: (No change) Initiative: 6+2d6
TP: (No change) MBlock: (No change)
AT/PA: 8/16 MAttack: (No change)
Move: 5
Physical Stats: STR -1, AGI +5, DEX +3, STA +0.