Difference between revisions of "Lycanthrope"
m |
m |
||
Line 1: | Line 1: | ||
+ | {| class="infoboxleft bordered" style="width: 100%;" | ||
+ | | class="borderless" | | ||
{{Infobox_Gaeran_Race| | {{Infobox_Gaeran_Race| | ||
race = lycanthrope| | race = lycanthrope| | ||
Line 8: | Line 10: | ||
misc = Lycanthropes are basically people or animals who are cursed to change into other animals. This can be either inherited or transmitted via bites, etc. Actualy lycanthropic changes can be triggered by things such as moonlight, but there could be other triggers for different kinds. Many lycanthropes have the chance of losing rational control during changes. Other effects and specifics of lycanthropy conditions vary.| | misc = Lycanthropes are basically people or animals who are cursed to change into other animals. This can be either inherited or transmitted via bites, etc. Actualy lycanthropic changes can be triggered by things such as moonlight, but there could be other triggers for different kinds. Many lycanthropes have the chance of losing rational control during changes. Other effects and specifics of lycanthropy conditions vary.| | ||
}} | }} | ||
− | + | |- | |
+ | | class="borderless"| | ||
{{Infobox_Subrace| | {{Infobox_Subrace| | ||
subrace = bastet| | subrace = bastet| | ||
Line 20: | Line 23: | ||
Bastet tribes no longer exists east of the [[Shuman Mountains]].| | Bastet tribes no longer exists east of the [[Shuman Mountains]].| | ||
}} | }} | ||
− | + | |- | |
+ | | class="borderless"| | ||
{{Infobox_Subrace| | {{Infobox_Subrace| | ||
subrace = wereraven| | subrace = wereraven| | ||
Line 32: | Line 36: | ||
Natural-born wereravens can infect humans and some other humanoid species if they injure a member of that race. An infected person will undergo a change that makes them an 'infected' wereraven, which culminates during the next full moon (so the time varies). Though infected wereravens can assume all three forms that natural-born wereravens can become, they lose all magic skills that natural-born wereravens would not be able to use. Wereravens are, in a moral sense, often considered to be good, but they are reluctant to help out because they fear evil deities and [[demon]]s.| | Natural-born wereravens can infect humans and some other humanoid species if they injure a member of that race. An infected person will undergo a change that makes them an 'infected' wereraven, which culminates during the next full moon (so the time varies). Though infected wereravens can assume all three forms that natural-born wereravens can become, they lose all magic skills that natural-born wereravens would not be able to use. Wereravens are, in a moral sense, often considered to be good, but they are reluctant to help out because they fear evil deities and [[demon]]s.| | ||
}} | }} | ||
− | + | |- | |
+ | | class="borderless"| | ||
{{Infobox_Subrace| | {{Infobox_Subrace| | ||
subrace = werewolf| | subrace = werewolf| | ||
Line 43: | Line 48: | ||
misc = (incomplete) Werewolves have two forms: (1) Normal human, though they still have access to some of their heightened wolf senses (hearing, sight, smell); (2) Take on wolf-like features and abilities. The degree this can be done varies from person to person. Some individuals can vary this degree to different extremes, essentially giving them multiple 'forms'| | misc = (incomplete) Werewolves have two forms: (1) Normal human, though they still have access to some of their heightened wolf senses (hearing, sight, smell); (2) Take on wolf-like features and abilities. The degree this can be done varies from person to person. Some individuals can vary this degree to different extremes, essentially giving them multiple 'forms'| | ||
}} | }} | ||
+ | |} |
Revision as of 21:26, 20 March 2006
| ||||||||||||||
| ||||||||||||||
| ||||||||||||||
|