A Wash of Anger

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A Wash of Anger

Gamemaster: Kerov

Relevant Characters

Will Baseton
Rai'm Tymisonn
Ara du Mythril
Hakaril Silvar
Jak Snide

NPCs

Barak
Malachias
Alexstrasa


Logs

Page one.
Page two.
Page three.
Page four.
Page five.
Page six.
Page seven.
Page eight.
Page nine.
Page ten.
Page eleven.
Page twelve.

Summary

After an unsettling span of quiet from the demon Malachias, Barak found some information suggesting that Malachias might be regrouping in the Barren Desert, in a fortress called the Angel's Arm. Top priority was reclaiming the Staff of Unrelenting Anger from the pit lord.

During their first night on the road, something flew over their heads at great speed, giving off a bright glow and unidentifiable astral signature. They encountered another source of magical energy the next day, later identified as an archangel named Kerov with a talking sword named Goel. His purpose there was to prevent the party from confronting Malachias, claiming that even their combined strength would be insufficient against the pit lord. Kerov did not fight them himself, but he left in his wake an avalanche intended to prevent the party's passage through the Shuman Mountains.

The party tunneled past the barrier, and made their way to the desert. Barak and Jak led the way to an oasis that had been cloaked with illusion magic. At the oasis the party was accosted by a group of armed, grey-skinned beings who said little beyond addressing Ara as "Lady Whore." Rather displeased with their manners, Ara incinerated one of them. Apparently they had mistaken Ara for Alexstrasa, who had taken Ara's form and had been kidnapping local people. This area was Tzelara, the city of the Tzel'toah. The group decided to stay in Tzelara in the hopes of catching Alexstrasa on her next visit.

The plan was to pose as Tzel'toah and allow themselves to be taken, finding their way back to Malachias and Alexstrasa's base of operations. Ara, Rai'm, and Hakaril would go with Alexstrasa, while the others would stay behind in the village to prevent Malachias and Alexstrasa from paying too much attention to their own collection of Tzel'toah.

Each disguised party member was assigned a magical element, which was to be the only school of magic available in their temporary forms.