Difference between revisions of "A Wash of Anger"

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Jak did some research into Malachias' history, and learned of the pit lord's origins and potential desire to surpass the dark lord of the last hell. That's no good. Fortunately, included with the book was an amulet holding the powers of lawful magic, created by [[Celestial]]s with the sole purpose of defeating demons, namely [[Malachias]] himself. The amulet bestowed upon Jak the ability to use lawful magic.
 
Jak did some research into Malachias' history, and learned of the pit lord's origins and potential desire to surpass the dark lord of the last hell. That's no good. Fortunately, included with the book was an amulet holding the powers of lawful magic, created by [[Celestial]]s with the sole purpose of defeating demons, namely [[Malachias]] himself. The amulet bestowed upon Jak the ability to use lawful magic.
  
The party convened once again, and Jak shared his information. Those who would be disguising themselves did so, and it wasn't until very shortly afterward the party noticed something was wrong. [[Hakaril]]'s transformation was incomplete. He still bore the mark of [[Nikumu]], the divine brand being too strong for any mortal magic to disguise. [[Ara du Mithril]] and [[Hakaril]] had both been touched by the god of hate, and rage was certainly no stranger to [[Jak Snide]]. After a short explanation, it was decided that the mark changed nothing in this case. The plan would continue, even with the added risk of [[Hakaril]]'s compromised disguise.
+
The party convened once again, and Jak shared his information. Those who would be disguising themselves did so, and it wasn't until very shortly afterward the party noticed something was wrong. [[Hakaril]]'s transformation was incomplete. He still bore the mark of [[Nikumu]], the divine brand being too strong for any mortal magic to disguise. [[Ara du Mythril]] and [[Hakaril]] had both been touched by the god of hate, and rage was certainly no stranger to [[Jak Snide]]. After a short explanation, it was decided that the mark changed nothing in this case. The plan would continue, even with the added risk of [[Hakaril]]'s compromised disguise.
  
 
[[Rai'm Tymisonn|Rai'm]] left to rest before the mission, and in her sleep she was contacted by [[Katar]], a comrade of hers whose body had been stolen by [[Malachias]]. [[Katar]]'s essence was still trapped within the pit lord, and Katar offered to meddle with the mind now at his disposal. He would do this to provide an opening for Rai'm and the others. After her contact from Katar, Rai'm was awakened with the announcement of [[Alexstrasa]]'s evening visit.
 
[[Rai'm Tymisonn|Rai'm]] left to rest before the mission, and in her sleep she was contacted by [[Katar]], a comrade of hers whose body had been stolen by [[Malachias]]. [[Katar]]'s essence was still trapped within the pit lord, and Katar offered to meddle with the mind now at his disposal. He would do this to provide an opening for Rai'm and the others. After her contact from Katar, Rai'm was awakened with the announcement of [[Alexstrasa]]'s evening visit.

Revision as of 18:59, 28 August 2006

A Wash of Anger

Gamemaster: Kerov

Relevant Characters

Will Baseton
Rai'm Tymisonn
Ara du Mythril
Hakaril Silvar
Jak Snide

NPCs

Barak
Malachias
Alexstrasa


Logs

Page one.
Page two.
Page three.
Page four.
Page five.
Page six.
Page seven.
Page eight.
Page nine.
Page ten.
Page eleven.
Page twelve.

Summary

After an unsettling span of quiet from the demon Malachias, Barak found some information suggesting that Malachias might be regrouping in the Barren Desert, in a fortress called the Angel's Arm. Top priority was reclaiming the Staff of Unrelenting Anger from the pit lord.

During their first night on the road, something flew over their heads at great speed, giving off a bright glow and unidentifiable astral signature. They encountered another source of magical energy the next day, later identified as an archangel named Kerov with a talking sword named Goel. His purpose there was to prevent the party from confronting Malachias, claiming that even their combined strength would be insufficient against the pit lord. Kerov did not fight them himself, but he left in his wake an avalanche intended to prevent the party's passage through the Shuman Mountains.

The party tunneled past the barrier, and made their way to the desert. Barak and Jak led the way to an oasis that had been cloaked with illusion magic. At the oasis the party was accosted by a group of armed, grey-skinned beings who said little beyond addressing Ara as "Lady Whore." Rather displeased with their manners, Ara incinerated one of them. Apparently they had mistaken Ara for Alexstrasa, who had taken Ara's form and had been kidnapping local people. This area was Tzelara, the city of the Tzel'toah. The group decided to stay in Tzelara in the hopes of catching Alexstrasa on her next visit.

The plan was to pose as Tzel'toah and allow themselves to be taken, finding their way back to Malachias and Alexstrasa's base of operations. Ara, Rai'm, and Hakaril would go with Alexstrasa, while the others would stay behind in the village to prevent Malachias and Alexstrasa from paying too much attention to their own collection of Tzel'toah.

Each disguised party member was assigned a magical element, which was to be the only school of magic available in their temporary forms.

Jak did some research into Malachias' history, and learned of the pit lord's origins and potential desire to surpass the dark lord of the last hell. That's no good. Fortunately, included with the book was an amulet holding the powers of lawful magic, created by Celestials with the sole purpose of defeating demons, namely Malachias himself. The amulet bestowed upon Jak the ability to use lawful magic.

The party convened once again, and Jak shared his information. Those who would be disguising themselves did so, and it wasn't until very shortly afterward the party noticed something was wrong. Hakaril's transformation was incomplete. He still bore the mark of Nikumu, the divine brand being too strong for any mortal magic to disguise. Ara du Mythril and Hakaril had both been touched by the god of hate, and rage was certainly no stranger to Jak Snide. After a short explanation, it was decided that the mark changed nothing in this case. The plan would continue, even with the added risk of Hakaril's compromised disguise.

Rai'm left to rest before the mission, and in her sleep she was contacted by Katar, a comrade of hers whose body had been stolen by Malachias. Katar's essence was still trapped within the pit lord, and Katar offered to meddle with the mind now at his disposal. He would do this to provide an opening for Rai'm and the others. After her contact from Katar, Rai'm was awakened with the announcement of Alexstrasa's evening visit.