Difference between revisions of "Algernon Greystorm"
From RPGWW Wiki
m (→Philsys Data) |
m (→Philsys Data) |
||
Line 99: | Line 99: | ||
** <span style = "font-size:smaller;"><Str/Sta/Agi> = 4</span> | ** <span style = "font-size:smaller;"><Str/Sta/Agi> = 4</span> | ||
* [s]Flight - 4 | * [s]Flight - 4 | ||
− | ** <span style = "font-size:smaller;"><Dex/Sta/Agi> = 12</span><br> | + | ** <span style = "font-size:smaller;"><Dex/Sta/Agi> = 12</span> |
− | * | + | * [s]Self Defense - 2 |
+ | ** <span style = "font-size:smaller;"><Cou/Agi/Dex> = 8</span><br> | ||
+ | * 11 unspent | ||
|} | |} | ||
Line 106: | Line 108: | ||
* [Item] Fairy Warrior Spirit - This charm can be used once a day to transform Algernon into a "Legendary Fairy Warrior", equipping him with half-plate, a shield, and a shortspear. He gains ranks in Shield and Shortspear equal to his ranks in Wind Magic while this ability is active; the damage associated with the spear is currently unknown. It has no time limit, but can only be activated once a day. | * [Item] Fairy Warrior Spirit - This charm can be used once a day to transform Algernon into a "Legendary Fairy Warrior", equipping him with half-plate, a shield, and a shortspear. He gains ranks in Shield and Shortspear equal to his ranks in Wind Magic while this ability is active; the damage associated with the spear is currently unknown. It has no time limit, but can only be activated once a day. | ||
* [Innate] Elemental Shift (1 TP) - If Algernon is in contact with enough of some element, he can shift himself to that element. | * [Innate] Elemental Shift (1 TP) - If Algernon is in contact with enough of some element, he can shift himself to that element. | ||
+ | * [Innate] Flight - Algernon can fly in any form that supports it. | ||
+ | * [Innate] Whispy Form (3 TP) - Algernon can change into the form of a "whispy" and back. While in that form, no equipment is kept, but he gains a +Level bonus to Agi and a +(Level*3) bonus to Stealth. | ||
+ | * [Self Defense = 1] Basic Throw (1 TP) - On a successful PA check, so long as Algernon has the TP to use this tech, he can automatically counter the attack with a throw. The attacker ends up behind Algernon, and takes damage equal to their Strength x 3. | ||
+ | * [Self Defense = 1] Basic Hold (3 TP) - Algernon gains a bonus to grapple attempts equal to his Self Defense ranks. | ||
* [Wind] Elemental Magic (Varies) - Create some effect related to wind magic. | * [Wind] Elemental Magic (Varies) - Create some effect related to wind magic. |
Revision as of 18:38, 21 September 2008
| ||
name (rp world) |
Algernon Greystorm (Gaera Main) | |
birthdate (birthplace) |
Doma City | |
current residence | ||
occupation | ||
family | Shada Greystorm (mother), Schroedinger (step-mother) | |
race | Air Elemental | |
physical description | ||
typical clothing | ||
personality | ||
religious beliefs | ||
other |
Background
Philsys Data
Philsys Block
Algernon Greystorm (Idran)
Level 1; 0/1000 XP | ||
Attributes
Courage: -1 |
Base AT/PA - 3/3 (Str) 11/11 (Dex) Base MATK: 8 Body=None Weapon Damage - Unarmed (-4/0, 0/0/0) |
Skills
|
Spells and Techs
- [Item] Fairy Warrior Spirit - This charm can be used once a day to transform Algernon into a "Legendary Fairy Warrior", equipping him with half-plate, a shield, and a shortspear. He gains ranks in Shield and Shortspear equal to his ranks in Wind Magic while this ability is active; the damage associated with the spear is currently unknown. It has no time limit, but can only be activated once a day.
- [Innate] Elemental Shift (1 TP) - If Algernon is in contact with enough of some element, he can shift himself to that element.
- [Innate] Flight - Algernon can fly in any form that supports it.
- [Innate] Whispy Form (3 TP) - Algernon can change into the form of a "whispy" and back. While in that form, no equipment is kept, but he gains a +Level bonus to Agi and a +(Level*3) bonus to Stealth.
- [Self Defense = 1] Basic Throw (1 TP) - On a successful PA check, so long as Algernon has the TP to use this tech, he can automatically counter the attack with a throw. The attacker ends up behind Algernon, and takes damage equal to their Strength x 3.
- [Self Defense = 1] Basic Hold (3 TP) - Algernon gains a bonus to grapple attempts equal to his Self Defense ranks.
- [Wind] Elemental Magic (Varies) - Create some effect related to wind magic.