Difference between revisions of "RHbA-s1 "Sturmpanzer MkII" (Oxblood Custom)"

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m (RHbA-s1 "Sturmpanzer II" (Oxblood Custom) moved to RHbA-s1 "Sturmpanzer MkII" (Oxblood Custom))
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These are the stats for Oxblood's Sturmpanzer II.
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==Background==
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==Description==
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==Statistics==
 
==Statistics==
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I HAVE TO ASK NAMA ABOUT WHAT THE HELL HE MEANS BY BASE AND BASE TYPE.
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...You '''''ARE''''' going to get around to finishing this, right? ([[User:Namagomi|Namagomi]] 07:42, 22 December 2006 (PST))
  
 
[[Category: Gaera_MAC_Machinist_Armors]]
 
[[Category: Gaera_MAC_Machinist_Armors]]

Revision as of 07:42, 22 December 2006

Background

Description

Statistics

RHbA-s1 "Sturmpanzer II", Oxblood version
Type: Machinist

Value: 100
Pilots: Oxblood Gnashrak

Basic stats

STR:100
SPD:10
EGO:N/A
DUR:10

Traits
Structural and Internal

Armor: DR 250 standard (25)
Frame: Superheavy (30)
Comsuite: Standard
Computer: Standard
PESA: 5-mile range, 5x magnification, +1 to hit (5)
AESA: 5-mile range, +2 to hit

Accessories

Ejection Seat: Yes
Self-Destruct Mechanism: No
Deceptive Jammer: No
Transmission Jammer: No
Boosters: Jump Capable (10)
Discharger: No
Radical Stealth: No
Infrared Stealth: No
Chameleon Stealth: No

Performance

Dodge: 3
PD: 4
HP: 4000
Speed: 40 MPH
Size: +4

Weapons
Ranged Weapon

Base: (Base type, links)
Damage: (Damage)/(Type), (Solid/Energy), (Special notes)
Weight: (Weight)
Acc: ##
SS: (Base/for Cockpit(-7))
Optimal/Max range: ####/####
Rate of Fire: (Per weapon. If different, #+#), (Special notes)
Shots: (# of shots, only if applicable)
Anti-Blast Casing: (Type Exp. only; if not, omit)
Points: (Per weapon. If different, #+#+2*links)

Missile Weapon

Base: (Base type, links)
Damage: (Damage)/(Type), (Solid/Energy), (Special notes)
Weight: (Weight)
SS: (Base/for Cockpit(-7))
Skill: ##
Speed/Max: ####/####
Endurance: (Max/Spd, listed on table)
Shots: (# of shots, only if applicable)
Anti-Blast Casing: (Type Exp. only; if not, omit)
Points: (Per weapon. If different, #+#+2*links)

Melee Weapon

Base: (Base type, links)
Damage: (Damage)/(Type), (Solid/Energy), (Special notes)
Weight: (Weight)
Reach: (Reach. If Var, calculate as if weapon for mecha's size)
Shots: (# of shots, only if applicable)
Points: (Per weapon.)

...You ARE going to get around to finishing this, right? (Namagomi 07:42, 22 December 2006 (PST))