Difference between revisions of "RHbA-s1 "Sturmpanzer MkII""

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==Background==
 
==Background==
 +
During the later battles of the Drow Expansion Conflict, it became apparent to the FCIN that if they desired to remain safe, things could not necessarily remain stagnant; some groups decided that they would need an Armor that could be used to field new troops much faster, increasing the number of pilots that could be sent to the battlefield and placed in reserve, while being inexpensive to mass-produce.  The Rivan corporation, Falken Industries, was the first to respond, with a successor to their Sturmpanzer Heavy Battle Armor, the Sturmpanzer MkII.  This was adopted as one of the few selected Armors, and remained so popular that it enjoyed a high state of mass-production for some time.  However, more advanced and mobile Armors became desired, and the less-maneuverable Sturmpanzer MkII was phased out of production.
  
 +
In the MAC, its inexpensiveness to produce and repair, plus its ease of use in general, has led to it becoming the standard-issue Armor in all of its divisions--it tends to be assigned to most new entries who lack their own, and stripped-down models are often used for basic training exercises.  Most cadets who did not have an Armor to call their own could look forward to either loving or loathing this one; on the plus side, the control system was easy to become acclimated to, and the Armor itself was relatively durable, allowing for a decent margin of error amongst newbie pilots.  However, the maneuverability, or lack thereof, that this Armor possesses leaves many trainees, particularly those that move onto Scout, Main Battle, or other such high-mobility Armors, sick of it after the fourth or fifth month, but those who move onto heavier Armors tend to not mind it so much; after all, it's even easier to use than most.  Despite its mixed popularity, it remains a common Armor throughout the various MAC institutes.
  
 
==Description==
 
==Description==
 +
Those looking for a pretty Armor need not stop here; the design's age shows through its looks.  A humanoid format, it possesses a relatively squat, but wide profile, tan-colored armor, and one could easily describe it as "blocky".  Atop it is a relatively flat head, complete with a mono-eye camera setup.  Mounted on the sides of the shoulders are a pair of missile racks, widening the profile and making it appear even boxier, and what can be identified as a Sentancorp-model plasma spear can be seen resting on its back, and on its leg is held a large rifle; notably a proton cannon made by the Falken corporation itself.
  
 +
The Armor itself, despite being ugly, is quite functional, with a simple and easy-to-use control interface, and a strong enough generator to power all of its systems with little trouble.  Like all others, it was designed to hold only the pilot.  However, additional features not meant for straight-out fighting, and some that are, are regrettably missing, cut in order to reduce the production cost to an acceptable level.  It has the bare minimum for sensors and communication, and while it may be fast, it is, in fact, subpar for actual maneuverability.  However, its sturdy frame and above-average armor, along with simple interface, makes it ideal for new pilots.
  
 
==Statistics==
 
==Statistics==
 
{| class="infobox bordered" cellpadding="4" style="width: 100%; font-size: 80%;"
 
{| class="infobox bordered" cellpadding="4" style="width: 100%; font-size: 80%;"
 
|-
 
|-
| colspan="3" align="center" |'''RHbA-s1 "Sturmpanzer MkII (Zeiren Custom)'''
+
| colspan="3" align="center" |'''RHbA-s1 "Sturmpanzer MkII'''
 
|-style="vertical-align: top;" align="left"
 
|-style="vertical-align: top;" align="left"
 
|'''Type''': Machinist
 
|'''Type''': Machinist

Latest revision as of 21:15, 18 December 2006

Background

During the later battles of the Drow Expansion Conflict, it became apparent to the FCIN that if they desired to remain safe, things could not necessarily remain stagnant; some groups decided that they would need an Armor that could be used to field new troops much faster, increasing the number of pilots that could be sent to the battlefield and placed in reserve, while being inexpensive to mass-produce. The Rivan corporation, Falken Industries, was the first to respond, with a successor to their Sturmpanzer Heavy Battle Armor, the Sturmpanzer MkII. This was adopted as one of the few selected Armors, and remained so popular that it enjoyed a high state of mass-production for some time. However, more advanced and mobile Armors became desired, and the less-maneuverable Sturmpanzer MkII was phased out of production.

In the MAC, its inexpensiveness to produce and repair, plus its ease of use in general, has led to it becoming the standard-issue Armor in all of its divisions--it tends to be assigned to most new entries who lack their own, and stripped-down models are often used for basic training exercises. Most cadets who did not have an Armor to call their own could look forward to either loving or loathing this one; on the plus side, the control system was easy to become acclimated to, and the Armor itself was relatively durable, allowing for a decent margin of error amongst newbie pilots. However, the maneuverability, or lack thereof, that this Armor possesses leaves many trainees, particularly those that move onto Scout, Main Battle, or other such high-mobility Armors, sick of it after the fourth or fifth month, but those who move onto heavier Armors tend to not mind it so much; after all, it's even easier to use than most. Despite its mixed popularity, it remains a common Armor throughout the various MAC institutes.

Description

Those looking for a pretty Armor need not stop here; the design's age shows through its looks. A humanoid format, it possesses a relatively squat, but wide profile, tan-colored armor, and one could easily describe it as "blocky". Atop it is a relatively flat head, complete with a mono-eye camera setup. Mounted on the sides of the shoulders are a pair of missile racks, widening the profile and making it appear even boxier, and what can be identified as a Sentancorp-model plasma spear can be seen resting on its back, and on its leg is held a large rifle; notably a proton cannon made by the Falken corporation itself.

The Armor itself, despite being ugly, is quite functional, with a simple and easy-to-use control interface, and a strong enough generator to power all of its systems with little trouble. Like all others, it was designed to hold only the pilot. However, additional features not meant for straight-out fighting, and some that are, are regrettably missing, cut in order to reduce the production cost to an acceptable level. It has the bare minimum for sensors and communication, and while it may be fast, it is, in fact, subpar for actual maneuverability. However, its sturdy frame and above-average armor, along with simple interface, makes it ideal for new pilots.

Statistics

RHbA-s1 "Sturmpanzer MkII
Type: Machinist

Value: 100
Pilots: (Generic)
Symbiote Identity: N/A

Basic stats

STR:100
SPD:10
EGO:N/A
DUR:10

Traits

None

Structural and Internal

Armor: DR 350St/000Ab/000Sh(35)
Frame: Heavy(10)
Comsuite: Standard
Computer: Standard
PESA: 5M/x5, +0
AESA: 5M, +2

Accessories

Ejection Seat: Yes(5)
Self-Destruct Mechanism: No
Deceptive Jammer: No
Transmission Jammer: No
Boosters: None
Discharger: 4-shot(6)
Radical Stealth: None
Infrared Stealth: None
Chameleon Stealth: None

Performance

Dodge: 4
PD: 4
HP: 2800/3500
Speed: 40 MPH
Size: 4

Weapons
Falken Industries 80mm Proton Cannon

Base: 2x Medium Particle Cannon(Linked)
Damage: 6d*40/Imp, Energy, Doubled after armor
Weight: Medium
Acc: 17
SS: 25/18
Optimal/Max range: 5000/7500
Rate of Fire: 1 ea
Points: 6*2+2 (14 total)

Sentancorp "Dragoon XR" Plasma Lance

Base: Heavy Plasma Weapon
Damage: 8d*45(10)/Imp, Energy, double after armor
Weight: Medium
Reach: Var.
Points: 8

Baron National Armory "Arbalest" Missiles

Base: 2x Medium Missiles, linked
Damage: 6d*40(10)/Exp, Solid
Weight: Medium
SS: 25/18
Skill: 19
Speed/Max: 2400/14400
Endurance: 6
Shots: 5 ea
Anti-Blast Casing: Yes(Both)
Points: 10*2+2(22)