 infobox monster name hobgoblin image hobgoblin gif climate any non-arctic freq uncommon organization tribal activity any diet omnivore int average 8-10 treasure j m d qx5 align le number 2d10 ac 5 10 move 9 hd 1 1 thac0 19 numatt 1 dmg by weapon sa nil sd nil sw nil mr nil size m 6 &frac12;' tall morale steady 11-12 xp 65 source mm 191 description description description hobgoblins are a fierce humanoid race that wage a perpetual war with the other humanoid races they are intelligent organized and aggressive the typical hobgoblin is a burly humanoid standing 6 &frac12;' tall their hairy hides range from dark reddish-brown to dark gray their faces show dark red or red-orange skin large males have blue or red noses hobgoblin eyes are either yellowish or dark brown while their teeth are yellow their garments tend to be brightly colored often bold blood red any leather is always tinted black hobgoblin weaponry is kept polished and repaired hobgoblins have their own language and often speak with orc dm orc orcs goblin dm goblin goblins and ape dm carnivorous ape apes roughly 20 of them can speak the common tongue of man combat combat combat hobgoblins in a typical force will be equipped with polearms 30 morningstars 20 swords and bows 20 spears 10 swords and spears 10 swords and morningstars 5 or swords and whips 5 hobgoblins fight equally well in bright light or virtual darkness having infravision with a range of 60 feet hobgoblins hate elf dm elves and always attack them first habitat society habitat society habitat society hobgoblins are nightmarish mockeries of the humanoid races who have a military society organized in tribal bands each tribe is intensely jealous of its status chance meetings with other tribes will result in verbal abuse 85 or open fighting 15 hobgoblin tribes are found in almost any climate or subterranean realm a typical tribe of hobgoblins will have between 20 and 200 2d10 x 10 adult male warriors in addition for every 20 male hobgoblins there will be a leader known as a sergeant and two assistants groups numbering over 100 are led by a sub-chief who has 16 hit points and an armor class of 3 if the hobgoblins are encountered in their lair they will be led by a chief with ac 2 22 hit points and 3 points of damage per attack who fights as a 4 hit die monster the chief has 5-20 5d4 sub-chiefs acting as bodyguards leaders and chiefs always carry two weapons each tribe has a distinctive battle standard which is carried into combat to inspire the troops if the tribal chief is leading the battle he will carry the standard with him otherwise it will be held by one of his sub-chiefs in addition to the warriors present in a hobgoblin tribe there will be half again that many females and three times as many children as adult males fully 80 of all known hobgoblin lairs are subterranean complexes the remaining 20 are surface villages which are fortified with a ditch fence 2 gates and 3-6 guard towers villages are often built upon ruined humanoid settlements and may incorporate defensive features already present in the ruins hobgoblin villages possess artillery in the form of 2 heavy catapults 2 light catapults and a ballista for each 50 warriors underground complexes may be guarded by 2-12 ape dm carnivorous ape apes 60 they are highly adept at mining and can detect new construction sloping passages and shifting walls 40 of the time ecology ecology ecology hobgoblins feel superior to goblin dm goblin goblins or orc dm orc orcs and may act as leaders for them in such cases the lesser races are used as battle fodder hobgoblin mercenaries may work for powerful or rich evil humanoids alternate stat blocks alternate stat blocks alternate stat blocks hobgoblin sergeant or his assistants  hobgoblin sergeant  ac 5 10 ; mv 9; hd 1 1; hp 9; thac0 19; #at 1; dmg by weapon; sz m; ml 11-12; int average 8-10 ; al le; xp 35; mm 191 hobgoblin sub-chief  hobgoblin sub-chief  ac 3 8 ; mv 9; hd 3; hp 16; thac0 17; #at 1; dmg by weapon; sa 2 str bonus to damage; sd 2 dex bonus to ac; sz m; ml 11-12; int average 8-10 ; al le; xp 65; mm 191 hobgoblin chief  hobgoblin chief  ac 2 7 ; mv 9; hd 4; hp 22; thac0 17; #at 1; dmg by weapon; sa 3 str bonus to damage; sd 3 dex bonus to ac; sz m; ml 11-12; int average 8-10 ; al le; xp 120; mm 191 