 spell priest level 2 school alteration reversible sphere elemental earth range 10 yds level comp v s m duration permanent cast_time 5 aoe 10-ft square level save none when this spell is cast all natural undressed earth or stone in the area of effect is softened wet earth becomes thick mud; dry earth becomes loose sand or dirt; and stone becomes soft clay easily molded or chopped the priest affects a 10-foot square area to a depth of 1 to 4 feet depending on the toughness or resilience of the ground at that spot dm option magical or enchanted stone cannot be affected by this spell nor can dressed or worked stone creatures attempting to move through an area softened into mud are reduced to a move of 10 feet per round any creatures caught within the mud when the spell takes effect must make a saving throw vs paralyzation or lose the ability to move attack or cast spells for 1d2 rounds as they flounder about in the muck loose dirt is not as troublesome as mud and creatures are only reduced to half their normal movement rate with no chance of being caught for a round or two however it is impossible to run sprint or charge over either surface stone softened into clay does not hinder movement but it does allow characters to cut shape or excavate areas they may not have been able to affect before for example a party of pcs trying to break out of a cavern might use this spell to soften a wall while  soften earth and stone  does not affect dressed or worked stone vertical surfaces such as cliff faces or cavern ceilings can be affected usually this causes a moderate collapse or landslide as the loosened material peels away from the face or roof and falls a moderate amount of structural damage can be inflicted to man-made structures by softening the ground beneath a wall or tower causing it to settle however most well-built structures will only be damaged by this spell not destroyed the material component is a bit of slip wet clay from the wheel of a master potter 