 spell priest level 2 school divination reversible sphere divination range 0 comp v s m duration special cast_time 2 rds aoe special save none the priest casting an  augury  spell seeks to divine whether an action in the immediate future within one-half hour will benefit or harm the party for example if a party is considering the destruction of a weird seal that closes a portal an  augury  spell can be used to find if weal or woe will be the immediate result if the spell is successful the dm yields some indication of the probable outcome weal woe or possibly a cryptic puzzle or rhyme the base chance for receiving a meaningful reply is 70 plus 1 for each level of the priest casting the spell; for example 71 at 1st level 72 at 2nd etc your dm determines any adjustments for the particular conditions of each augury for example if the question is will we do well if we venture to the third level and a terrible troll guarding 10 000 sp and a  shield 1  lurks near the entrance to the level which the dm estimates the party could beat after a hard fight the augury might be great risk brings great reward if the troll is too strong for the party the augury might be woe and destruction await likewise a party casting several auguries about the same action in quick succession might receive identical answers regardless of the dice rolls the material component for an  augury  spell is a set of gem-inlaid sticks dragon bones or similar tokens of at least 1 000 gp value which are not expended in casting 