 albee is the outsider blamed by most villagers for the tribulations visited upon caermor he is an artist from sta fira formerly a wizard wizard's apprentice and came to caermor two months ago to sketch paint and experience the windswwpt heaths viewed as a ne'er-do-well by the villagers he decided to avoid them so he rented a shack outside the village he met gwendolyn on a trip to the pub one day and it was love at first sight for both at first their meetings were circumspect but they became more open as the relationship deepened albee is innocent of any slayings as the atrocities escalated he belatedly realized that the town was starting to look on him as the possible culprit but he did not want to leave because of gwendolyn one fateful night gwendolyn came over to albee albee's house unexpectedly; unwilling to let her leave with the monster about albee had her stay almost until dawn almost as soon as gwendolyn had left mother gloam pounded on his door and warned him that a posse was coming to get him for dallying with the girl without questioning her he fled albee now hides in a small cave under the very hill that gives the village its name living on roots and berries and an occasional rabbit affected by his solitary lifestyle and the strange noises at night albee albee's sanity has slipped; he is now quite paranoid and has a tendency to talk to his pictures of gwendolyn if albee is encountered outside his cave he is seen in the distance as a wild-looking young man he is 24 years old with ragged clothes and unruly hair staring at the characters because of his familiarity with the terrain and his obsessive fear of others he has a 75 chance of successfully evading the characters characters with the tracking proficiency can follow him by making a successful proficiency check in rainy weather due to low-lying fog and poor visibility all tracking checks suffer a -6 penalty  albee  1st-level human wizard ac 10; mv 12; w1; hp 6; thac0 20; #at 1; dmg 1d4 dagger 1d3 dart ; s 10 d 10 c 16 i 13 w 9 ch 12; sz m; ml 10; al ng; two daggers three darts spell book sketch pad filled with drawing of gwendolyn spells 1 1st -   cantrip   spellbook contains 1st -   audible glamer     cantrip     dancing lights     detect magic wizard detect magic     erase     grease     light wizard light     phantasmal force     read magic     ventriloquism   