 infobox outer plane name elysium rune elysium gif align neutral good layer_num 4 faction transcendent order gatetown ecstasy prev bytopia next beastlands physical conditions physical conditions physical conditions the primary means of transportation through elysium is the river oceanus which runs through all four layers yggdrasil also connects across the layers and can also serve as a means of transportation movement on foot however is also used by many thanks to the travelers way; an effect whereby those who do good deeds along their travel will find themselves quickly arriving at their destination while those who do not will never arrive this both speeds transit across the plane and helps to protect against invaders from outside there is no bad weather on elysium; days are always bright and sunny while nights are always cool and calm though it never seems to rain here daily coatings of dew cover the plants of the plane each day providing the necessary moisture for them to thrive elysium is quite unfriendly to undead with any who enter the plane suffering 2d6 damage per round until they leave their skin begins to smoke and burn as if they were immersed within holy water; those with throats begin to cough and choke eventually when the undead is reduced to 0 hit points they burst into flames leaving behind only a few ashes that are soon scattered by the wind magical conditions magical conditions magical conditions class wikitable -  abjuration  no change -  alteration  no change -  conjuration summoning  summoning spells fail to function on a native of elysium causing them to be much more difficult to cast here summoning spells may bring nonnative creatures but any such beings who are of good alignment gain a 4 bonus to their saving throw to resist the summoning -  divination  divination spells that obscure hide or falsify information fail 100 of the time on elysium -  enchantment charm  all  charm  and  hold  spells fail against any natives of elysium they may function on nonnatives but good-aligned beings receive a 4 bonus to saving throws vs these spells -  illusion phantasm  no change -  invocation evocation  no change -  necromancy  any necromantic spell that causes harm or inflicts damage fails entirely with a 33 chance of backlashing on the caster -  elemental  any summoned pseudoelementals on elysium are automatically free upon summoning working willingly for the summoner if summoned for the cause of good spell keys spell keys spell keys lawful beings some sort of definitive item; i e a ruler or abacus neutral beings some item related to their class or specialty; i e a twig which resembles a wand chaotic beings an imaginative item; i e a whistle small toy or child child's ball power keys power keys power keys a form related to the deity in question question's area of concern layers layers layers amoria eronia belierin thalasia powers powers powers celtic pantheon belenus - nature brigantia - chinese pantheon kuan-ti - war diplomacy liu - agriculture egyptian pantheon isis - nut - sky elven pantheon trishna - dolphins sea elves faerunian pantheon chauntea - agriculture lathander - mystra - magic mages giant pantheon hiatea - firbolg and voadkyn halfling pantheon urogalan - the earth death indian pantheon savitri - the sun ushas - dawn japanese pantheon o-wata-tsu-mi - sea tsuki-yomi - the moon seasons krynnish pantheon majere - meditation faith mishakal - healing norse pantheon bragi - bards oerthian pantheon pelor - the sun law goodness sumerian pantheon enlil - sky ishtar - love war nanna-sin - death other surminare - selkie selkies category good category transcendent order 