 spell priest level 1 school divination reversible sphere divination range 0 comp v s m duration 1 turn cast_time 1 rd aoe 10 ft x 30 yds save none when the  detect magic  spell is cast the priest detects magical radiations in a path 10 feet wide and up to 30 yards long in the direction he is facing the intensity of the magic can be detected dim faint moderate strong or overwhelming the caster has a 10 chance per level to determine the sphere of the magic but unlike the wizard version of the spell the type of magic alteration conjuration etc cannot be divined the caster can turn scanning a 60 arc per round the spell is blocked by solid stone at least 1 foot thick solid metal at least 1 inch thick or solid wood at least 1 yard thick the spell requires the use of the priest priest's holy symbol 