Universal (20 [+3]) ========= Cantrip (1st) Comprehend languages/confuse languages (1st) Detect magic (1st) Hold portal (1st) Identify (1st) Read magic (1st) Wizard mark (1st) Knock/lock (2nd) Protection from cantrips (2nd) Wizard lock (2nd) Dispel magic (3rd) Enchanted weapon (4th) Remove curse/bestow curse (4th) Teleport (5th) Enchant an item (6th) Limited wish (7th) Teleport without error (7th) Permanency (8th) Astral spell (9th) Wish (9th) Abjuration (56 [+9]) ========== Alarm (1st) Armor (1st) Gaze reflection (1st) Protection from evil/protection from good (1st) Protection from hunger and thirst (1st) Protection from vermin (1st) Shield (1st) Filter (2nd) Protection from cantrips (2nd) Protection from paralysis (2nd) Protection from poison (2nd) Invisible mail (3rd) Iron mind (3rd) Lesser sign of sealing (3rd) Nondetection (3rd) Protection from amorphs (3rd) Protection from evil, 10’ radius/protection from good, 10’ radius (3rd) Protection from normal missiles (3rd) Spirit armor (3rd) Fire aura (4th) Fire shield (4th) Fire trap (4th) Leomund’s secure shelter (4th) Minor globe of invulnerability (4th) Minor spell turning (4th) Otiluke’s dispelling screen (4th) Psychic protection (4th) Stoneskin (4th) Avoidance/attraction (5th) Dismissal (5th) Invulnerability to normal weapons (5th) Leomund’s hidden lodge (5th) Lower resistance (5th) Mordenkainen’s private sanctum (5th) Proofing vs. Combustion (5th) Safeguarding (5th) Von gasik’s refusal (5th) Antimagic shell (6th) Dragon scales (6th) Globe of invulnerability (6th) Greater sign of sealing (4th) Invulnerability to magical weapons (6th) Repulsion (6th) Banishment (7th) Neutralize gas (7th) Sequester (7th) Seven-eyes (7th) Spell turning (7th) Fear ward (8th) Mind blank (8th) Prismatic wall (8th) Serten’s spell immunity (8th) Elemental aura (9th) Imprisonment/freedom (9th) Mordenkainen’s disjunction (9th) Prismatic sphere (9th) Alteration (107 [-39]) ========== Affect normal fires (1st) Enlarge/reduce (1st) Erase (1st) Expeditious retreat (1st) Feather fall (1st) Fire burst (1st) Fist of stone (1st) Jump (1st) Lasting breath (1st) Light (1st) Mending (1st) Message (1st) Metamorphose liquids (1st) Murdock’s feathery flyer (1st) Shocking grasp (1st) Alter self (2nd) Bind (2nd) Blindness (2nd) Cat’s grace (2nd) Continual light (2nd) Deafness (2nd) Deeppockets (2nd) Filter (2nd) Fool’s gold (2nd) Irritation (2nd) Magic mouth (2nd) Maximilian’s earthen grasp (2nd) Moon rune (2nd) Pyrotechnics (2nd) Ride the wind (2nd) Sense shifting (2nd) Strength (2nd) Whispering wind (2nd) Delude (3rd) Displace self (3rd) Explosive runes (3rd) Fly (3rd) Gust of wind (3rd) Haste (3rd) Infravision (3rd) Item (3rd) Maximilian’s stony grasp (3rd) Secret page (3rd) Sepia snake sigil (3rd) Slow (3rd) Snapping teeth (3rd) Tongues/babble (3rd) Water breathing/air breathing (3rd) Wind wall (3rd) Wraithform (3rd) Evard’s black tentacles (4th) Improved strength (4th) Mask of death (4th) Massmorph (4th) Plant growth (4th) Polymorph other (4th) Polymorph self (4th) Turn pebble to boulder/turn boulder to pebble (4th) Ultravision (4th) Airy water (5th) Animal growth/shrink animal (5th) Distance distortion (5th) Fabricate (5th) Force shapechange (5th) Leomund’s secret chest (5th) Mordenkainen’s private sanctum (5th) Passwall (5th) Rary’s telepathic bond (5th) Rusting grasp (5th) Stone shape (5th) Tenser’s destructive resonance (5th) Transmute rock to mud/transmute mud to rock (5th) Arrow of bone (6th) Claws of the umber hulk (6th) Control weather (6th) Dimensional blade (6th) Disintegrate (6th) Forest’s fiery constrictor (6th) Glassee (6th) Guards and wards (6th) Lower water/raise water (6th) Move earth (6th) Part water (6th) Stone to flesh/flesh to stone (6th) Superior magnetism (6th) Tenser’s transformation (6th) Tentacles (6th) Transmute water to dust/improved create water (6th) Trollish fortitude (6th) Duo-dimension (7th) Phase door (7th) Reverse gravity (7th) Statue (7th) Suffocate (7th) Abi-dalzim’s horrid wilting (8th) Airboat (8th) Binding (8th) Glassteel (8th) Iron body (8th) Polymorph any object (8th) Sink (8th) Crystalbrittle (8th) Estate transference (9th) Glorious transmutation (9th) Shape change (9th) Temporal stasis/temporal reinstatement (9th) Time stop (9th) Conjuration/summoning (61 [+1]) ===================== Conjure spell component (1st) Find familiar (1st) Grease (1st) Mount (1st) Wall of fog (1st) Fog cloud (2nd) Glitterdust (2nd) Ice knife (2nd) Melf’s acid arrow (2nd) Summon swarm (2nd) Web (2nd) Bands of sirellyn (3rd) Blink (3rd) Melf’s minute meteors (3rd) Monster summoning I (3rd) Sepia snake sigil (3rd) Snapping teeth (3rd) Solvent of corrosion (3rd) Wall of water (3rd) Conjure elemental-kin (4th) Dimension door (4th) Duplicate (4th) Ice storm (4th) Monster summoning II (4th) Solid fog (4th) Summon lycanthrope (4th) Vitriolic sphere (4th) Wall of ice (4th) Cloudkill (5th) Conjure elemental (5th) Dismissal (5th) Improved blink (5th) Khazid’s procurement (5th) Leomund’s secret chest (5th) Monster summoning III (5th) Summon shadow (5th) Vile venom (5th) Wall of bones (5th) Wall of iron (5th) Wall of stone (5th) Conjure animals (6th) Death fog (6th) Etherealness (6th) Ensnarement (6th) Invisible stalker (6th) Monster summoning IV (6th) Otiluke’s freezing sphere (6th) Acid storm (7th) Banishment (7th) Drawmij’s instant summons (7th) Intensify summoning (7th) Monster summoning V (7th) Vanish (7th) Binding (8th) Maze (8th) Monster summoning VI (8th) Estate transference (9th) Gate (9th) Monster summoning VII (9th) Sphere of ultimate destruction (9th) Succor/call (9th) Divination (34 [+2]) ========== Detect disease (1st) Detect phase (1st) Detect secret passages & portals (1st) Detect undead (1st) Divining rod (1st) Death recall (2nd) Detect evil/detect good (2nd) Detect invisibility (2nd) Detect life (2nd) Esp (2nd) Know alignment/undetectable alignment (2nd) Locate object/obscure object (2nd) Past life (2nd) Stinking cloud (2nd) Alamir’s fundamental breakdown (3rd) Clairaudience (3rd) Clairvoyance (3rd) Wizard sight (3rd) Detect scrying (4th) Halo of eyes (4th) Locate creature (4th) Magic mirror (4th) Wizard eye (4th) Contact other plane (5th) False vision (5th) Khazid’s procurement (5th) Know value (5th) Prying eyes (5th) Rary’s telepathic bond (5th) Legend lore (6th) True seeing (6th) Vision (7th) Analyze dweomer (8th) Foresight (9th) Enchantment/charm (81 [+22]) ================= Charm person (1st) Divining rod (1st) Friends (1st) Hypnotism (1st) Sleep (1st) Spider climb (1st) Taunt (1st) Bind (2nd) Deeppockets (2nd) Forget (2nd) Insatiable thirst (2nd) Levitate (2nd) Ray of enfeeblement (2nd) Rope trick (2nd) Scare (2nd) Tasha’s uncontrollable hideous laughter (2nd) Vocalize (2nd) Alacrity (3rd) Augmentation I (3rd) Bone club (3rd) Delay death (3rd) Far reaching I (3rd) Flame arrow (3rd) Hold person (3rd) Minor malison (3rd) Squaring the circle (3rd) Suggestion (3rd) Watery double (3rd) Charm monster (4th) Confusion (4th) Dilation I (4th) Divination enhancement (4th) Emotion (4th) Extension I (4th) Far reaching II (4th) Fire charm (4th) Fumble (4th) Greater malison (4th) Lesser geas (4th) Magic mirror (4th) Rary’s mnemonic enhancer (4th) Stoneskin (4th) Avoidance/attraction (5th) Chaos (5th) Domination (5th) Extension II (5th) Far reaching III (5th) Feeblemind (5th) Hold monster (5th) Leomund’s lamentable belaborment (5th) Lower resistance (5th) Magic staff (5th) Mind fog (5th) Augmentation II (6th) Blackmantle (6th) Dilation II (6th) Extension III (6th) Eyebite (6th) Geas (6th) Guards and wards (6th) Mass suggestion (6th) Mordenkainen’s lucubration (6th) Charm plants (7th) Descent into madness (7th) Hatch the stone from the egg (7th) Mordenkainen’s magnificent mansion (7th) Persistence (7th) Power word, stun (7th) Shadow walk (7th) Steal enchantment (7th) Airboat (8th) Antipathy-sympathy (8th) Demand (8th) Mass charm (8th) Otto’s irresistible dance (8th) Power word, blind (8th) Sink (8th) Mordenkainen’s disjunction (9th) Power word, kill (9th) Programmed amnesia (9th) Succor/call (9th) Illusion/phantasm (59 [+2]) ================= Audible glamer (1st) Change self (1st) Corpse visage (1st) Dancing lights (1st) Message (1st) Nystul’s magic aura (1st) Phantasmal force (1st) Spook (1st) Ventriloquism (1st) Blur (2nd) Fool’s gold (2nd) Hypnotic pattern (2nd) Improved phantasmal force (2nd) Invisibility (2nd) Leomund’s trap (2nd) Mirror image (2nd) Misdirection (2nd) Wall of gloom (2nd) Whispering wind (2nd) Illusionary script (3rd) Invisibility, 10’ radius (3rd) Lorloveim’s creeping shadow (3rd) Phantom steed (3rd) Spectral force (3rd) Fear (4th) Hallucinatory terrain (4th) Illusionary wall (4th) Improved invisibility (4th) Minor creation (4th) Mordenkainen’s celerity (4th) Phantasmal killer (4th) Rainbow pattern (4th) Shadow monsters (4th) Vacancy (4th) Advanced illusion (5th) Demishadow monsters (5th) Dream/nightmare (5th) Major creation (5th) Mordenkainen’s faithful hound (5th) Seeming (5th) Shadow door (5th) Shadow magic (5th) Demishadow magic (6th) Eyebite (6th) Lorloveim’s shadowy transformation (6th) Mirage arcana (6th) Mislead (6th) Permanent illusion (6th) Programmed illusion (6th) Project image (6th) Shades (6th) Veil (6th) Mass invisibility (7th) Sequester (7th) Shadow walk (7th) Shadowcat (7th) Simulacrum (7th) Screen (8th) Weird (9th) Invocation/evocation (80 [+6]) ==================== Armor (1st) Burning hands (1st) Copy (1st) Chromatic orb (1st) Color spray (1st) Dictation (1st) Fire burst (1st) Light (1st) Magic missile (1st) Shield (1st) Shocking grasp (1st) Tenser’s floating disc (1st) Unseen servant (1st) Choke (2nd) Continual light (2nd) Darkness, 15’ radius (2nd) Flaming sphere (2nd) Shatter (2nd) Fireball (3rd) Flame arrow (3rd) Hovering skull (3rd) Invisible mail (3rd) Lance of disruption (3rd) Leomund’s tiny hut (3rd) Lightning bolt (3rd) Phantom steed (3rd) Dig (4th) Duplicate (4th) Fire aura (4th) Fire shield (4th) Fire trap (4th) Halo of eyes (4th) Leomund’s secure shelter (4th) Mordenkainen’s force missiles (4th) Otiluke’s resilient sphere (4th) Shout (4th) Thunder staff (4th) Wall of fire (4th) Wizard eye (4th) Wind breath (4th) Bigby’s interposing hand (5th) Cone of cold (5th) Dream (5th) Leomund’s hidden lodge (5th) Mordenkainen’s faithful hound (5th) Sending (5th) Telekinesis (5th) Wall of force (5th) Bigby’s forceful hand (6th) Chain lightning (6th) Contingency (6th) Guards and wards (6th) Otiluke’s freezing sphere (6th) Tenser’s transformation (6th) Bigby’s grasping hand (7th) Delayed blast fireball (7th) Forcecage (7th) Hatch the stone from the egg (7th) Malec-keth’s flame fist (7th) Mordenkainen’s magnificent mansion (7th) Mordenkainen’s sword (7th) Power word, stun (7th) Prismatic spray (7th) Bigby’s clenched fist (8th) Binding (8th) Demand (8th) Gunther’s kaleidoscopic strike (8th) Homunculus shield (8th) Incendiary cloud (8th) Otiluke’s telekinetic sphere (8th) Power word, blind (8th) Prismatic wall (8th) Symbol (8th) Bigby’s crushing hand (9th) Chain contingency (9th) Elemental aura (9th) Energy drain (9th) Meteor swarm (9th) Power word, kill (9th) Prismatic sphere (9th) Necromancy (51 [+4]) ========== Chill touch (1st) Corpse visage (1st) Detect undead (1st) Ray of fatigue (1st) Death recall (2nd) Detect life (2nd) Ghoul touch (2nd) Past life (2nd) Ray of enfeeblement (2nd) Spectral hand (2nd) Bone club (3rd) Delay death (3rd) Feign death (3rd) Hold undead (3rd) Hovering skull (3rd) Minor malison (3rd) Pain touch (3rd) Spirit armor (3rd) Vampiric touch (3rd) Contagion (4th) Enervation (4th) Greater malison (4th) Mask of death (4th) Animate dead (5th) Magic jar (5th) Mummy rot (5th) Summon shadow (5th) Throbbing bones (5th) Wall of bones (5th) Arrow of bone (6th) Blackmantle (6th) Bloodstone’s spectral steed (6th) Dead man’s eyes (6th) Death spell (6th) Reincarnation (6th) Trollish fortitude (6th) Bloodstone’s frightful joining (7th) Control undead (7th) Finger of death (7th) Intensify summoning (7th) Suffocate (7th) Zombie double (7th) Abi-dalzim’s horrid wilting (8th) Clone (8th) Defoliate (8th) Heart of stone (8th) Homunculus shield (8th) Shadow form (8th) Trap the soul (8th) Energy drain (9th) Wail of the banshee (9th)