Spleen Jots Down Elemaer Notes

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Gods: Krad, fire; Laetha, wind; Trixer, water; Verir, earth; Alexairea, light. Exiled god of darkness, Su'riik, allied with demons during Second War of the Gods. There are also other supernatural beings, including the Heralds (one for each god), the dragons, and a few others.

Each Order (one for each element) worships a different god. Soldiers of the Orders have their natural abilities boosted by magic and depending on their Order; for instance, members of the Order of Fire become strong very easily, but members of the Order of Water find it easier to develop a good memory and improve their logical faculties (and by extension, magic). All members of the Orders can use magic, but magic differs between Orders (though is fairly consistent in a single Order). Members of the Orders are given specific ranks that reflect their power and experience. Members of an Order tend to be inducted between the ages of 5 and 8. Different Orders favor different weapons and fighting styles. Though not officially enemies, the Orders don't get along well in some cases (Darkness is the enemy of all the other Orders, however, but exists primarily on the world of Ar'tok). Wars have been fought between the Elemaeran Orders.

As'nar has a good page.

Most of Elemaer's surface is not under the auspices of humankind; unnatural monsters created by the demons of the world of Ar'tok roam the land. One of the Orders' most important goals is to destroy these monsters and destroy the Bane Gates, portals to Ar'tok that dot the wilderness of Elemaer, through which the monsters gain their sustenance and demons and the Order of Darkness can attack Elemaer.