Difference between revisions of "Altaira Casmosis"
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* [Innate] Bouncing - Another side effect of the nanobots, if Altaira falls from any appreciable height without landing on her feet or back, she will end up bouncing to a height 1.5x that from which she falled. The height will drop from there normally on successive bounces. | * [Innate] Bouncing - Another side effect of the nanobots, if Altaira falls from any appreciable height without landing on her feet or back, she will end up bouncing to a height 1.5x that from which she falled. The height will drop from there normally on successive bounces. | ||
* [Water=1] Clean (4 MP) - Cleans an object the caster is in contact with. Objects affected by this spell appear as if dunked in a vat of water for a minute or so, and dried until the water was gone. Thus, some materials may not be very well cleaned by this, and others may be damaged. Objects on fire are not affected. | * [Water=1] Clean (4 MP) - Cleans an object the caster is in contact with. Objects affected by this spell appear as if dunked in a vat of water for a minute or so, and dried until the water was gone. Thus, some materials may not be very well cleaned by this, and others may be damaged. Objects on fire are not affected. | ||
− | * [Water=1] | + | * [Water=1] Water Ball (4 MP) - Flings a hard ball of water at a single target, dealing 8 + rank*2 + 1d6 water damage. |
* [Water=1] Create Water (8 MP) - Summons up to (rank*7.5) gallons of water within a foot of Altaira. | * [Water=1] Create Water (8 MP) - Summons up to (rank*7.5) gallons of water within a foot of Altaira. | ||
* [Water=4] Guide Water (10 MP) - Allows Altaira to guide the flow or motion of a single amount of water, no greater than a full barrel's-worth. She can cause an amount of water to surge over the limits of its container, manipulate the surface to create miniature waves, set up small currents within, or the like, but she can do nothing to manipulate the water that it couldn't conceivably do without her influence. | * [Water=4] Guide Water (10 MP) - Allows Altaira to guide the flow or motion of a single amount of water, no greater than a full barrel's-worth. She can cause an amount of water to surge over the limits of its container, manipulate the surface to create miniature waves, set up small currents within, or the like, but she can do nothing to manipulate the water that it couldn't conceivably do without her influence. |
Revision as of 03:21, 15 January 2007
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name (rp world) |
Altaira Casmosis (Gaera Main) | |
birthdate (birthplace) |
March 5th, 1318 Kohlingen | |
current residence | Kohlingen | |
occupation | None at the moment | |
family | Idran Casmosis (father, deceased), Annie Casmosis (mother), Selene DuGalle ("sister") | |
race | Human | |
physical description | 5'10", medium build. Hair kept cut to shoulder length; dark-brown to black, though with a subtle, just barely noticeable purple sheen to it. Light-grey eyes. Somewhat plain looking overall in appearance. | |
typical clothing |
Loose-fitting clothing tending towards cooler colors; chiefly light blues or purples. About an equal mix between ankle-length dresses or pants. Comfortable walking boots.
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personality | Quiet, still a bit nervous in social situations outside the family. Not quite used to being away from home yet, she seems to worry about the family more than most would in her position. Uncomfortable around healers, white mages, or the like. | |
religious beliefs | None | |
drunk type | Hasn't happened yet, but takes after her father in not holding alcohol well | |
other | Vegetarian, though not entirely by choice |
Background
Philsys Data
Philsys Block
Altaira Casmosis (Idran)
Level 1; 0/1000 XP | ||
Attributes
Courage: +0 |
Base AT/PA - 9/9 (Str) 9/9 (Dex) Base MATK: 10 Body=Nanotech Suit (8 AC, +0/+0) Weapon Damage - Spear (-1/+1, 10/14/20, 2-handed)
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Skills
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Spells and Techs
- [Innate] Nanobot enhancement - Due to inheriting the nanobot treatment from Annie, Altaira is slightly more rubbery in form than a normal human. She can elongate herself by up to Level * 5 feet, and has minor shapeshifting abilities, though in form only, not coloration. She also possesses (5 * Level)% damage reduction from blunt objects.
- [Innate] Bouncing - Another side effect of the nanobots, if Altaira falls from any appreciable height without landing on her feet or back, she will end up bouncing to a height 1.5x that from which she falled. The height will drop from there normally on successive bounces.
- [Water=1] Clean (4 MP) - Cleans an object the caster is in contact with. Objects affected by this spell appear as if dunked in a vat of water for a minute or so, and dried until the water was gone. Thus, some materials may not be very well cleaned by this, and others may be damaged. Objects on fire are not affected.
- [Water=1] Water Ball (4 MP) - Flings a hard ball of water at a single target, dealing 8 + rank*2 + 1d6 water damage.
- [Water=1] Create Water (8 MP) - Summons up to (rank*7.5) gallons of water within a foot of Altaira.
- [Water=4] Guide Water (10 MP) - Allows Altaira to guide the flow or motion of a single amount of water, no greater than a full barrel's-worth. She can cause an amount of water to surge over the limits of its container, manipulate the surface to create miniature waves, set up small currents within, or the like, but she can do nothing to manipulate the water that it couldn't conceivably do without her influence.